Dash Documentation
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Dash is a world building ecosystem for Unreal Engine 5. It features a vast array of tools that cover the smallest to most complex tasks. Just to name a few:
Content Browser: Browse assets from any project, Megascans, Polyhaven, and much more.
Scatter: A suite of tools that help you scatter along curves, on a surface, decals, etc...
Physics: Intuitive physics tool to paint objects or drop objects.
Image Board: Familiar with Pureref and Miro? You're going to love this.
Channel packing, vines, blend material, pivot tools, color grading, asset export, etc...
In this (work in progress) documentation, we hope to give you all the knowledge you need to thoroughly enjoy Dash.
Tip: We’ve got a Discord server rich with information and day-to-day problems being solved, so make sure to check it out! Join the Dash Discord Server
Dash is an Editor-only tool, meaning you can’t keyframe its properties in Sequencer, neither can you adjust it in-game.
We natively ship an AI assistant in Dash that'll help you with most pressing questions. It feeds on this documentation + hundreds of questions/answers from our Discord, which means that if you've got an issue, chances are we've got you covered. It's fast, quite good, and our community + support is just one click away if you'd rather speak to a human 😇
Content Browsing Primer
Learn how to use the best content browser out there.