Road Tool

Short Description

Creates a customizable road/path mesh along input curves or splines.

Description

The Road Tool creates a road or path mesh based on input curves or splines. It provides various properties to control the road's size, shape, and subdivisions. Additionally, it allows for more advanced configurations like profiles and splits for fine-tuning the road mesh.

Properties

Base Properties

  • Curves: Curve to create a path mesh around

  • Width: Width of the path mesh

  • Inside Height: Raises the inner vertices of the mesh

  • Border Height: Raises the border vertices of the mesh

  • Profile Flatten: Flattens the profile from the center to the edges

Profile Settings

  • Profile Divisions: Number of divisions for the profile curve

  • Profile Smooth: Smoothness of the profile curve

  • Profile Angle: Angle of the profile curve

  • Profile Alignment: Aligns the profile curve to the path curve (Not compatible if Path Width - Width is used)

  • Look at points: Points to look at when using the 'Look At' profile alignment

Geometry Settings

  • Projection Mask: Projects the road onto the input meshes

  • Full Mesh: When on, the full road mesh will be considered, making the road follow closely the underlying mesh

  • UV Scale: Scale the UVs

  • Noise Scale: Controls the scale of the noise

  • Noise Intensity: Controls the intensity of the noise

  • Subdivision: Subdivisions of the mesh

  • Normals Angle: Normals angle of the mesh

  • Invert Normals: Inverts the normals of the mesh

  • Receive decals: If set to true, the road mesh receives decals

Path Width

  • Width: Creates two parallel meshes along the sides of the curves

  • Width - Keep Center: If set to true, the mesh objects at the center will be kept when using the width parameter for parallel curve scattering

  • Width - Sides: Number of parallel meshes to have on each side of the curves

Splits

  • Split Mode: Split the road at the specified distance or number of splits

  • Min Distance: Minimum distance between the splits

  • Max Distance: Maximum distance between the splits

  • Split Seed: Seed for the splits

  • Num Splits: Number of splits to create the road

  • Splits Offset: Offset the splits

  • Splits Threshold: Ignores the splits if the section's length is smaller than the threshold

  • Skip Nth: Skip every Nth split

  • Skip Nth Count: Count of splits to skip

  • Max Splits: Limit the maximum amount of splits per curve

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