Road Tool
Road Tool
Version: 1.3
Description
Creates a road/path mesh along the input curve/spline
Properties
Base Properties
Name | Description | Type |
---|---|---|
Curves | Curve to create a path mesh around | Actor |
Width | Width of the path mesh | Float |
Inside Height | Raises the inner vertices of the mesh | Float |
Border Height | Raises the border vertices of the mesh | Float |
Profile Flatten | Flattens the profile from the center to the edges | Float |
Shape Refining
Name | Description | Type |
---|---|---|
Density Mode | Dropdown | |
Distance | Float | |
Count | Integer | |
Height Offset | Float | |
Resolution | Integer | |
Smooth | Integer | |
Smooth Multiplier | Integer |
Profile Settings
Name | Description | Type |
---|---|---|
Profile Divisions | Number of divisions for the profile curve | Integer |
Profile Smooth | Smoothness of the profile curve | Integer |
Profile Angle | Angle of the profile curve | Float |
Geometry Settings
Name | Description | Type |
---|---|---|
Surface | Ground to project the path on | Actor |
UV Scale | Scale the UVs | Float |
Noise Scale | Controls the scale of the noise | Float |
Noise Intensity | Controls the intensity of the noise | Float |
Subdivision | Subdivisions of the mesh | Integer |
Normals Angle | Normals angle of the mesh | Float |
Invert Normals | Inverts the normals of the mesh | Boolean |
Receive decals | If set to true, the road mesh receive decals | Boolean |
Path Width
Name | Description | Type |
---|---|---|
Width | Creates two parallel scatters along the sides of the curves | Float |
Width - Keep Center | If set to true, the scattered objects at the center will be kept when using the width parameter for parallel curve scattering | Boolean |
Width - Sides | Number of scatter parallel scatters to have on each side of the curves | Integer |
Splits
Name | Description | Type |
---|---|---|
Split Mode | Split the road at the specified distance or number of splits | Dropdown |
Min Distance | Minimum distance between the splits | Float |
Max Distance | Maximum distance between the splits | Float |
Split Seed | Seed for the splits | Integer |
Num Splits | Number of splits to create the road | Integer |
Splits Offset | Offset the splits | Float |
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