Terrain Tool

Terrain Generator

Version: 1.0

Description

Terrain Generator

Properties

Base Properties

NameDescriptionType

Scale

Adjusts the overall size of the terrain

Float

Material

Assigns a material to the generated terrain

Asset

Uv Scale

Controls the tiling of the terrain texture

Float

Curved

Adds curvature to the terrain, simulating planetary surfaces

Float

Sink

Lowers or raises the entire terrain relative to its base level

Float

Subdivision

Increases the mesh density for more detailed terrain

Integer

Turbulence

Adds random variation to the terrain's surface

Float

Height

Controls the maximum elevation of the terrain

Float

Mid Turbulance

Adds medium-scale variation to the terrain's surface

Float

Seed

Sets the random seed for consistent terrain generation

Integer

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