Terrain Tool
Terrain Generator
Version: 1.0
Description
Terrain Generator
Properties
Base Properties
Name | Description | Type |
---|---|---|
Scale | Adjusts the overall size of the terrain | Float |
Material | Assigns a material to the generated terrain | Asset |
Uv Scale | Controls the tiling of the terrain texture | Float |
Curved | Adds curvature to the terrain, simulating planetary surfaces | Float |
Sink | Lowers or raises the entire terrain relative to its base level | Float |
Subdivision | Increases the mesh density for more detailed terrain | Integer |
Turbulence | Adds random variation to the terrain's surface | Float |
Height | Controls the maximum elevation of the terrain | Float |
Mid Turbulance | Adds medium-scale variation to the terrain's surface | Float |
Seed | Sets the random seed for consistent terrain generation | Integer |
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